CONTROL Resonant Aberrant Forms - Weapon Database
CONTROL Resonant Aberrant Forms
The Aberrant is Dylan Faden's shapeshifting melee weapon. It is the center of CONTROL Resonant's close-range combat loop, working with dodges, stagger, status effects, supernatural abilities and build choices.
Database rule: confirmed systems are listed now, preview details are labeled as preview-confirmed, and exact stats stay Unknown until the released game or official material verifies them.
Quick Answer
| Field | Current status |
|---|---|
| Weapon | Aberrant |
| User | Dylan Faden |
| Role | Shapeshifting melee weapon for close-range combat |
| Confirmed forms | Hammer, dual blades |
| Progression link | Weapon forms, abilities, talents and build synergy |
| Unknown | Complete form list, upgrade costs, numeric damage, final moveset values |
Aberrant Form Database
| Form | Status | Combat role | Known relation |
|---|---|---|---|
| Hammer | Confirmed | Heavy melee / stagger candidate | Track with falter, posture break and high-commitment builds. |
| Dual blades | Confirmed | Fast melee / pressure candidate | Track with status effects, dodge timing and aggressive ability recovery. |
| Other forms | Unknown | Unknown | Do not name extra forms until footage, official pages or launch data confirms them. |
How Aberrant Builds Work
Confirmed
Close-Range Combat
PlayStation Blog describes combat as close-range and demanding, with enemies that require dodges, stagger management and status-effect awareness.
Confirmed
Shapeshifting Weapon
The Aberrant changes form instead of behaving like a fixed sword, gun or single melee tool.
Preview system
Ability Recovery
Preview coverage points to an aggressive loop where melee pressure helps fuel supernatural ability use. Final numbers remain Unknown.
Database link
Talents
Talents should be recorded as modifiers that change form behavior, ability recovery, dodge windows or status application.
Database link
Artifacts
Artifacts belong in builds only after effects and acquisition sources are verified.
Unknown
Upgrade Costs
Damage scaling, upgrade materials, rank caps and respec behavior are still launch-data fields.
Form Records To Add At Launch
Each Aberrant form should use the same record shape so the site becomes a real DB instead of a prose guide:
| Field | Example handling |
|---|---|
| Form name | Hammer |
| Status | Confirmed / Preview-confirmed / Unknown |
| Role | Stagger, pressure, crowd control, defense or boss damage |
| Unlock source | Story, Resonant reward, quest, exploration or Unknown |
| Core attacks | Add only after final input names are verified |
| Best abilities | Link to ability records, not generic paragraphs |
| Related talents | Link to exact talent nodes once confirmed |
| Related builds | Link to tested or theorycraft-safe build shells |
Sources
Checked against official Remedy announcements, Steam tags and PlayStation Blog posts. Current source-backed facts include Dylan Faden as protagonist, the September 24, 2026 launch, Manhattan setting, the Aberrant close-range combat role, and Assist Mode combat settings such as Perfect Dodge Window, Power Recovery Speed and Falter tuning.
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