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CONTROL Resonant Map - Locations, Collectibles & Secrets

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CONTROL Resonant Map

The CONTROL Resonant map hub is a launch-ready layer index for Manhattan: zones, fast travel, Resonant encounters, artifacts, collectibles, puzzles, quests and build-relevant routes. It is prepared for real marker data, but it does not invent coordinates before release-build verification.

Current Verified Records

LayerStatusWhat this page tracks
Manhattan settingConfirmedThe world hub and region-level references.
ZonesLaunch-week verified conceptZone names and boundaries should use official names or in-game map labels only.
Fast travelLaunch-week verified conceptFast travel points can be added after release-build names and unlock rules are visible.
Resonant locationsUnknownEncounter names, zones and marker positions wait for source-backed confirmation.
Collectibles and puzzlesUnknownNo fake markers, screenshots, codes or puzzle positions before launch checks.
Build routesFrameworkConnect abilities, Aberrant forms, artifacts and checkpoints after exact locations are known.

Launch Map Fields

FieldRule
ZoneUse official names or in-game map names only.
Fast travel pointAdd only after the name, unlock state and nearest zone are verified.
Marker typeResonant, artifact, quest, collectible, puzzle, checkpoint or fast travel.
RewardLink to exact records such as Abilities or Artifacts.
Source stateMark every marker as official, release-build verified or pending.
Spoiler levelSeparate early-route information from late-game reveals.

Launch Filter Schema

FilterPlanned values
ZoneOfficial Manhattan zone names once verified.
MarkerResonant, artifact, quest, collectible, puzzle, checkpoint, fast travel.
ProgressStory, optional, cleanup, postgame or unknown.
SpoilerEarly, mid-game, late-game or hidden.
Reward linkAbility, artifact, talent, quest, collectible or build route.

Sources

Current public material confirms the broad Manhattan setting, zones as a map concept, fast travel as a traversal concept and the surrounding combat systems. Exact markers, route screenshots and puzzle positions wait for release-build verification.